Gallery

Hour of Code in an MMORPG and an Immersive 3D Environment

This gallery contains 4 photos.

I will be joining ISTE’s SIGVE and the IB Educators Guild in WoW  in on an Hour of Code to celebrate Computer Science Week and to advocate for teaching coding at all grade levels.  This will be at least my third … Continue reading

Gallery

Machinima for Education

This gallery contains 1 photo.

A group to support the development and use of machinima in education will begin meeting bi-weekly, starting on Monday September 16 at the Front Range Sim in Second Life.  The SLURL for the meeting is http://maps.secondlife.com/secondlife/Front%20Range/108/26/35 and the meeting will begin at … Continue reading

Gallery

Ubiquitous Learning Spaces

This gallery contains 2 photos.

Last week I attended a national conference and learned from keynote speakers, educator presentations, and conversations with newly met colleagues.  I also learned from an eight year old at the airport and from his mother on the plane.  My week … Continue reading

Gallery

A Virtual World Educator Badge

This gallery contains 2 photos.

Badges are a hot topic in education these days.    Edutopia has a list of badges you can self-select or apply for,  Mozilla’s Open Badge Project provides an infrastructure (still in Beta), including code, for the designing, earning and issuing of … Continue reading

Gallery

Effective Online Teaching Requires Skill – Take the Gloves off

This gallery contains 1 photo.

Ironically, while Common Core is causing a shift in pedagogy in traditional face-to-face classrooms, online classrooms are proliferating with the previously used pedagogy. The Common Core movement has veteran teachers rethinking and changing the way they teach. It is not … Continue reading

Gallery

ISTE SIGVE 2012 – Post Conference Momentum or Business as Usual

This gallery contains 1 photo.

Large international conferences always create a buzz, feeling of excitement and lots of talk about “where do we go from here?”  Often it dissipates over the following weeks, not with ISTE’s SIGVE. The ISTE  SIGVE  2012 Playground at the annual … Continue reading

Gallery

Machinima as a Teaching and Learning Tool

This gallery contains 1 photo.

Teachers are generally a creative and resourceful bunch, and though we do make use of commercially produced materials, we often customize them for our students.   Unusual, humorous, poignant and the relevant materials (pictures, artifacts, movies, stories) help us to … Continue reading

Gallery

Assess the Past Year and Plan for the New One

This gallery contains 5 photos.

I’ll leave  predictions and trend reporting to others, but I can assess my activity and plan for what I hope to learn and do this coming year.  Perhaps it will be helpful for teachers with ambitions in innovation for teaching … Continue reading

3 Days (53 hours) of Virtual Education Sharing

The VWBPE (Virtual World Best Practices in Education) Conference will be held in Second Life and other grids on March 17-19.  The Conference offers:

  • Theoretical and research presentations
  • Content-based describing the use of VW for teaching and learning
  • Workshops  offering technical guidance
  • Tours of virtual spaces used for education
  • Panel and roundtable discussions
  • Tools for both newcomers and experienced virtual world users
  • Game and simulation demonstrations
  • Poster presentations
  • Machinima screening and competition

Experienced virtual world participants will have the opportunity to learn and share with a global community of educators. This is also an opportunity for experienced users to introduce more reticent colleagues  to an environment that offers an alternative format for teaching and learning.

Gallery

Machinima As An Artifact in A Virtual Portfolio

This gallery contains 1 photo.

Assessment is a necessary part of teaching and learning.   Although standardized testing is a piece of the evaluation picture, other evaluation strategies add to the data and provide a more comprehensive view of the success of teaching and learning. … Continue reading