Immerse Into Mobile Games for Fitness

Screen Shot 2014-04-13 at 11.07.01 AMVirtual Word interaction can be mobile and active.  Businesses across the country are recognizing that employee fitness contributes to better attendance associated with reduced sick days, reduction in health benefit costs, and an increase in work product.  Mobile applications can contribute to this end.  My work place has started an informal “walking club”, we walk for 15-30 minutes during our lunch hour and track all our steps daily.  One of our Director’s actually holds “walking meetings” scheduling times for staff to walk and discuss instead of sitting around a conference table.

Multiple applications and devices are available to help individuals track their distance, steps, times, calories burned etc.  I find that walking with colleagues provides a network and support group that is motivating and, well, fun.  If you do not have interested individuals around you, you can find them via the games/apps or just connect with distanced friends to get fit together.

Zombies Run appA Game-based application with an element of immersion is Zombies Run.  It is billed as an “audio adventure” in preparing you for a  5K.  I first read about this application in Jane McGonigals’s book Reality is Broken, as she discussed Alternative Reality Games (ARGs).  The objective of this game is to prepare you for a 5 K run and gradually increases your stamina as you level up  with walking and running as zombies chase you.  The runner/walker has “missions” requiring running and walking to save people, deliver emergency supplies and to escape the ever-present zombies.   Between the storyline you listen to your favorite playlist, earbuds are a good idea. The one change I would make to the game is to use the participant’s actual geo-location to make it more immersive (Zombies jumping out around the corner of your home or workplace).   Although the objective of this game is a 5K preparation it is a fine as a fun way to exercise and build stamina.  Completing the game gives a sense of accomplishment, even if you never run in a 5K.

Screen Shot 2014-04-15 at 12.15.15 PMA number of free or inexpensive gamified applications can be downloaded to your mobile device to make excercise a social and fun experience.  Some are Steps ManiaSTRAVAEarndit (Allows you to redeem earned points for prizes and charities), run keeperiSmoothrun, and Fitocracy. These applications track walking, running swimming and biking distance (check them out to see which does what), exercises, date and time, and then reward achievements based on progress.  Achievements  are scaffolded, guiding the participant to  “level-up” by increasing the duration and frequency of exercise.  The apps all use graphs and leaderboards providing personal data to compete with yourself or with colleagues.  Though less immersive than Zombies Run, they do have a social aspect.  Your fitness friends can be located anywhere in the world and can complete their fitness routine on their timezone while networking with remotely located friends.  Some are designed to track every step you take while others are designed for specific workout sessions and they can all bring a playing feel to your workout.

 

How Regular Exercise Help You Balance Work and Family

Exercise Boosts Work Productivity

 

Gallery

My EduBlogger Picks for 2013

This gallery contains 1 photo.

I find the Edublog site a valid and reliable source for good educational links in a variety of categories. I am honored to have been nominated in the past and  continue to support the site by spreading the news, I … Continue reading

Gallery

Hour of Code in an MMORPG and an Immersive 3D Environment

This gallery contains 4 photos.

I will be joining ISTE’s SIGVE and the IB Educators Guild in WoW  in on an Hour of Code to celebrate Computer Science Week and to advocate for teaching coding at all grade levels.  This will be at least my third … Continue reading

Gallery

Ubiquitous Learning Spaces

This gallery contains 2 photos.

Last week I attended a national conference and learned from keynote speakers, educator presentations, and conversations with newly met colleagues.  I also learned from an eight year old at the airport and from his mother on the plane.  My week … Continue reading

Gallery

Failure or Scaffolding to Mastery

This gallery contains 3 photos.

Educators assess  learning  in a variety of ways including observation of behaviors/skill demonstration, artifact production, portfolio development, and testing.  We establish grades, inform parents and students, and record grades in a permanent record.  There is lively debate on assessment (particularly … Continue reading

Gallery

2013: Engage For Change

This gallery contains 1 photo.

“It is not the strongest of the species that survives, nor the most intelligent that survives. It is the one that is the most adaptable to change.” Charles Darwin Change is inevitable and the new year brings the mindset and … Continue reading

Gallery

EduBlogger Nominations

This gallery contains 2 photos.

Edublogs annually recognizes social media that promotes and demonstrates value to educators.  It’s great to see when the list comes out as there is always something new and useful.  My nominations focus on the use of 3D immersive environments and … Continue reading

Gallery

A Virtual World Educator Badge

This gallery contains 2 photos.

Badges are a hot topic in education these days.    Edutopia has a list of badges you can self-select or apply for,  Mozilla’s Open Badge Project provides an infrastructure (still in Beta), including code, for the designing, earning and issuing of … Continue reading

Gallery

Effective Online Teaching Requires Skill – Take the Gloves off

This gallery contains 1 photo.

Ironically, while Common Core is causing a shift in pedagogy in traditional face-to-face classrooms, online classrooms are proliferating with the previously used pedagogy. The Common Core movement has veteran teachers rethinking and changing the way they teach. It is not … Continue reading

Gallery

ISTE SIGVE 2012 – Post Conference Momentum or Business as Usual

This gallery contains 1 photo.

Large international conferences always create a buzz, feeling of excitement and lots of talk about “where do we go from here?”  Often it dissipates over the following weeks, not with ISTE’s SIGVE. The ISTE  SIGVE  2012 Playground at the annual … Continue reading