EduMachinima Fest for Teachers and Students

Educators attend Machinima previews in an immersive environment.

The annual SIGVE EduMachinima Fest is unique in that it is for both students and teachers.  Those who enter their work will have the opportunity to create and share their manipulation of images, sounds, music and words effectively to convey a message as it relates to the theme this year, Fiero, or to any of the categories listed on the SIGVE EduMachinima application.

Developing a machinima product is one way to demonstrate skills in media design, self-expression, critical thinking, collaboration, and knowledge of multiple academic subjects.  The skills are clearly aligned to Common Core standards and our digitally connected culture.  Machinima entries should be submitted  to bit.ly/machinima13 by June 7, 2013 at midnight PT.  The Fest will take place at the 2013 ISTE Conference in San Antonio and winners will be announced at that time.

The Categories for Machinima entries in both student and Teacher categories are:

Timed

  • 60 Seconds and Gone (Educational Ice Breaker)
  • 60 Second Work of Art
  • 3 minute How-To? Instructional
  • 60 Second – 3 minute Fiero (Show Us Your Fiero!)

No Time Limit

  • Digital Storytelling
  • Digital Sandbox/Building
  • Narrated Gameplay
  • Language Learning
  • Science Show
  • Mixed Media (at least 50% of submission is Machinima)

In addition to awards for those categories, there will be a People’s Choice Awards.

A panel of community judges will give awards for:

  • Best Sound
  • Best Special Effects
  • Best Editing
  • Best Machinimatography
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EduBlogger Nominations

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Edublogs annually recognizes social media that promotes and demonstrates value to educators.  It’s great to see when the list comes out as there is always something new and useful.  My nominations focus on the use of 3D immersive environments and … Continue reading

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Machinima at VWBPE 2012

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The Machinima Track  at VWBPE is again filled with a variety of sessions to guide educators in using this strategy for teaching and learning.  The FULL Conference schedule is located at:  http://vwbpe12.vwbpe.org/.  Each session has a description and direct link … Continue reading

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VWBPE Conference 2012

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The Virtual Worlds Best Practices in Education (VWBPE) Conference will take place in Second Life, with tours to other virtual environments,  on March 15-18.  Conference organizers are requesting those interested to register for the event at http://vwbpe12.eventbrite.com/.  The free conference … Continue reading

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Take a Photo, Capture an Idea in the Virtual World

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We all take photographs but few of us know how to take the photograph that causes people to stare.   A weekly gathering provides virtual world artists, interested individuals, and  the curious  an opportunity to hone the skills of image/idea … Continue reading

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EDUmachinima Fest Expands Categories for 2012

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The Internet is changing the world of journalism, publishing, the music industry, education, storytelling and moviemaking.  Video capture and editing tools provide an opportunity for anyone to create, entertain and inform using video and audio.  Machinima, originally used to capture … Continue reading

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Virtual Pioneers To Host History Conference 2012- Virtually

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The Virtual Pioneers are hosting the Second Annual History Conference 2012 on Friday, January 20 – Saturday January 21.  All educators, particularly those who teach the Social Studies are invited to attend this fun, free event online. You will need to … Continue reading

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Edublogs Awards Not So Short List

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This morning as I sat down with my morning coffee and iPhone I had a pleasant surprise, someone had nominated this blog for the “Best ed tech / resource sharing blog 2011” and….. this very blog is on the list … Continue reading

Student Machinima at ISTE 2011

Almost half (17 out of 40) of the entries in the ISTE 2011 Machinima competition are student created and range from a 5-year-old working in Minecraft to university students working in Second Life to demonstrate their learning. Attendees in Philadelphia as well as those attending virtually can view the machinima at the iste Wikispaces .  Machinima was created in a number of virtual worlds, including Second Life, Reaction Grid, MineCraft, World of Warcraft and WolfQuest and covered a variety of curriculum areas including history, social issues, creative writing and science..  Be sure to access the ballot at http://bit.ly/j8Amyj  and vote for your favorite student created machinima.

Middle School Students Build A Virtual World

The students in “Norma Underwood’s” class in an Arizona public school are building and scripting in a 3D environment, sculpting in Rokuro, collaborating on projects, and communicating with their peers and interested visitors.  I had the opportunity to visit Norma’s  virtual class space on Reaction Grid,  never having to leave my home state over 2000 miles away.  What a treat  to see 12 and 13 year olds assembling, communicating and cooperating in a medium that many are completely unaware of.

The class is an art class, lucky for these students they have a teacher who acknowledges and has taken the time to learn an art medium for the future.  The young architects and 3D artisans have used floor-plans to build 3D homes, decorated them and added items like video games and chess sets. Learning objectives  focus primarily  on standards in the area of art and mathematics. Additionally, Norma is incorporating 21st Century objectives like collaboration, communication and problem solving.  These are not as easily tested in the traditional assessments required by the state but obvious in the products the students have created and obvious as well when you watch them engaged in their work.